![]() ![]() Towering fortresses spew hovering aircraft into deep canyons, while glaciers are pocked with bursting shells and popping tanks. The maps are sprawling, with immense verticality, and brutal chokepoints upon which the tide of thousands of digital bodies break nightly. It is a game of large numbers, and of great scale. At times it goes nuclear, and the rest of the time it simply smoulders, giving off fumes that some players will find quite fragrant. The battles can involve hundreds of players at any one time, and that means there's an entire periodic table of elements here all underlying a vast possible set of tactical and strategic chemistry. The game has a number of servers, and each one hosts three factions which battle for control of three continents. You specialise in different areas, and slowly broaden the combat repertoire of your character. You create persistent characters and level them up. Planetside 2 is a pure PvP science-fiction MMOFPS which encompasses class-based infantry combat, air and ground vehicles, and territory capture. However, it does feature cataclysmic laser-war, spectacular sci-fi landscapes, and some of the most entertaining fast-paced FPS combat of recent memory. If that's not really your kind of thing, then this probably isn't for you. So multiplayer, in fact, that it feels a bit like a crowd. ![]() Its speed is similar to main battle tanks of other empires, and while its overall agility may be higher than a Vanguard or Prowler, it is incapable of turning while completely stationary.So I've been playing this game called Planetside 2. Unlike vehicles with lower clearance, the Chimera's chassis was designed to overcome obstacles with ease, and is at comparatively low risk of tipping over as the vehicle crawls along the battlefield. The forward half of the vehicle can swivel left and right to provide enhanced maneuvering, and the independent suspension allows for easy off-road navigation. The 6-wheeled Chimera uses an independent suspension system unlike any vehicle before it. The four outward-facing rumble seats located toward the back of the vehicle allows for additional fire support from allied soldiers as they are ferried from base to base. Lastly, the CT2-XP is an experimental particle projection weapon that fires a dense photon blast capable of shredding heavy armor. For anti-air purposes, the Chimera can mount the CT2-8M Siren, which fires micro-missiles with a smart, proximity-tracking system that prioritizes enemy aircraft. The default turret is the CT2-20 HCG, a heavy chaingun firing photonically propelled tungsten slugs that are capable of defending against an array of targets. The CT-102 Satyr uses a twin-barrel design capable of firing six times before reloading, it's like a more grown-up version of the Lightning's C-75 Viper.įorward turrets are mounted just beneath and ahead of the main cannon, and is operated by a secondary gunner. The CT-150 Cyclops fires a high-velocity sabot payload designed to penetrate heavily armored targets at cost to explosive yield. The standard-issue main cannon is the CT-135, a balanced weapons platform with versatility in anti-infantry and anti-vehicle roles. The Chimera operates as a main battle tank and troop transport hybrid that functions best when all seats are filled, similar to the Colossus Heavy Tank.īoth the main cannon and forward-mounted turret will have three weapon options available upon release. The Chimera will be dispatched to provide a heavily armored ground combat platform for the Nanite Systems Operatives faction when the NSOverhaul releases.Ī pilot-operated main cannon and forward-mounted secondary turret are complemented by four rumble seat passengers. ![]()
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